Super Computing: Inside Industrial Light & Magic’s Wonder Emporium
We interviewed three different Industrial Light & Magic employees last week to find out how they helped create the visual splendor that is Transformers 4: Age of Extinction. We got so much out of the interviews we couldn’t fit it all in to last week's interviews, so we've compiled a lot of the hard facts on the magnitude of their computing powers for today's story, which have grown each year to keep up with the increasingly sophisticated computer-generated demands of directors like Michael Bay.
How Industrial Light & Magic Makes Transformers 4: Age of Extinction Shine
Michael Bay’s Transformers 4: Age of Extinction is the most technologically ambitious film in the franchise. Working again with Industrial Light and Magic, Age of Extinction showcases astonishingly fluid, realistic robotic shape-shifting—somehow they’ve managed to make robots transforming into vehicles and back again into a kind of visual poetry. Age of Extinction, which will be released in 2D, 3D, and Imax 3D, is the work of hundreds of people,