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How the “Wednesday” VFX Supervisor Created Thing, Nevermore, and More
“Dungeon & Dragons: Honor Among Thieves” VFX Team on the Owlbear, Talking Corpses & More
“Cocaine Bear” VFX Supervisor Robin Hollander on Creating an Ursine Junkie
“Knock at the Cabin” VFX Supervisor Tommy Tran on Creating an Unnervingly Believable Apocalypse
How “Avatar: The Way of Water” Visual Effects Wizards Conjured Underwater Magic
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